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The new Diplomacy revolutionizes for a host of traditional features and systems from previous titles in the franchise. To support these new aims and features, the developer rewrites the diplomacy model and AI from scratch. Diplomacy is completely revamped from previous titles.A character's portrait will also change according to the ancillary equipped. Ancillary are now items that can be equipped on characters to provide bonuses for your character's attributes.They also form their own deep relationships with each other, both positive and negative, that shape how your story plays out. Each of these characters is brought to life with their own unique personalities, motivations, and likes/dislikes. The Guanxi System (Friendship and Loyalty) is modelled after Guanxi, the Chinese concept of dynamic inter-relationships, Creative Assembly claims that the game has taken an paradigm-shifting approach to character agency.The games features a cast of hundreds historical characters with some of them being famous figure with unique design. So all of the player's characters can be a spy one day, a general on the battlefield next, and a governor in the court after. There are no dedicated Generals, Spies or Diplomat in Three Kingdoms, all characters can perform all roles. Characters in the game are now unique entities with different backgrounds and traits. However, with each warlord having personal ambitions and constantly shifting allegiances, the player needs to utilize strategy and tactics to unify China and write their own history. New warlords rise and form the coalition to start the campaign against Dong Zhuo. Dong Zhuo's oppressive rule leads to chaos. The enthroned child Emperor, Xian, was manipulated by the warlord Dong Zhuo, at the age of eight. The game begins in 190 CE, in which the once glorious Han dynasty is on the verge of collapse.